local eventid = document.addEventListener("DOMContentLoaded",function(timeTaken)-- DOMContentLoaded gives you the time taken to load the DOM which uses os.clock-- This only runs ONCE and it's when the page is first loaded.print("DOM Took " ..tostring(timeTaken) .." to load!"end)local eventid2 = document.addEventListener("DOMContentRefreshed",function(timeTaken)-- DOMContentRefreshed gives you the time taken to load the DOM which uses os.clock-- This only runs every time you make a change using LuaScript which reloads the-- entire DOMprint("DOM Took " ..tostring(timeTaken) .." to load!"end)
local eventid = document.addEventListener("customEvent",function(arg1)print("Custom Event Loaded!", arg1)end)document.dispatchEvent("customEvent", "test")